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by Scarstitchez
Fri Mar 07, 2025 5:08 am
Forum: Introductions
Topic: Returning after 10 years
Replies: 2
Views: 19209

Re: Returning after 10 years

Reading through some of my posts from 10 years ago.....I do not remember doing any of that stuff lol. Apparently I was working for the Alliance I guess....Hell I dont even know how that stuff works anymore. Like can you have max rep with both Alliance and Fed and be a neutral party?
by Scarstitchez
Fri Mar 07, 2025 1:21 am
Forum: Introductions
Topic: Returning after 10 years
Replies: 2
Views: 19209

Returning after 10 years

Hey hey!!!! So when I logged into the forums it told me this "Last visit was: Thu Jul 16, 2015 12:21 pm" so that is how long it has been since I played Elite. I was in Mobius way back then and plan to rejoin the newer version of the group today once I find and get the paperwork done. I mig...
by Scarstitchez
Fri May 22, 2015 4:42 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

Sent my join request on INARA. Still dealing with RL stuffs but have not forgotten my fellow Jaeger CMDRs and hope to be in the cockpit again soon..
by Scarstitchez
Mon Apr 06, 2015 3:21 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

Wow 25 pages. I am still alive and kicking just been real busy with RL stuff and staying away from games for a bit. But my x-55 is calling to be plugged back in soon hopefully.
by Scarstitchez
Tue Mar 17, 2015 2:13 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

I may be taking a few days off so you you guys might not see much of me in the near future. Do not fret I am not quitting just need a break and have some other stuff to do lol.
by Scarstitchez
Thu Mar 12, 2015 12:30 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

@ScarStitchez, cool that you play D&D. Sacramento has a couple of meetup groups on meetup.com with 400 - 600 players signed up in each. Most only go to hook up with a group but it's cool. Got a couple of groups of 5 - 8 players that we campaign with locally from time to time. D&D and Pathfi...
by Scarstitchez
Wed Mar 11, 2015 10:52 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

I am most likely going to take a few days to a week to do some trading and fund building so that I can get some more upgrades on my ASP as well as put together a dedicated combat ship. I will try out the viper but I did love my cobra so we will see how it goes.
by Scarstitchez
Wed Mar 11, 2015 10:28 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

Lol my headset picks up everythign even with the voice activation level set to extremes. My D&D gamers hate it when I play music through my speakers while we game because it is apparently really loud to them so I have to use a push to talk. I have an Afterglow Wireless headset.
by Scarstitchez
Wed Mar 11, 2015 7:55 pm
Forum: Hardware and Technical
Topic: HUD getting doubled during combat in RED
Replies: 5
Views: 3118

HUD getting doubled during combat in RED

This happened right after the 1.1 patch for me and then miraculously fixed itself and now it is back since the 1.2 patch. When I start taking fire in combat my HUD starts going haywire. The entire cockpit seems to "double" one being the orange color we all know and "love" and it ...
by Scarstitchez
Wed Mar 11, 2015 3:54 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 203140

Re: Alliance Response Force - Callsign "Jaegers"

I didnt get to d any wing stuff tonight either but prepatch low intensity warzones were MUCH easier than post patch low intensity warzones. You would think 4x multicannons on an asp would still strip down a hull pretty quickly but NO. Class 2 beams also felt like they took longer to strip shields ev...

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