TorTorden wrote:Indeed, that lower window is starting to annoy me, I would much rather have this just in functions panel instead.
It feels shoehorned in as if we must use all spaces possible for UI panels.
Half of it is just reiterating the shipyard info text and I don't need to have that a button away...
Deploying and boarding could have simply been a button, same for dismiss/recall ship.
I think there is a setting for switching the <Head Tracking> device panels on or off stuff, but it's in the "controls" menu of the game. You have to either bind it to a key, or VA.. but I'm pretty sure it's there somewhere..
Of course...sigh

, I have to wait for the release to find out... *sniff*

Oh.. I also have to wait for Christmas for a head tracker..
But after then....
