Aim enemies powerplant to kill them quicker

Discuss anything relating to Elite: Dangerous
User avatar
StaticRadion
Expert
Expert
Posts: 425
Joined: Sun May 10, 2015 4:25 pm
CMDR: StaticRadion
CMDR_Platform: None Specified
Contact:

Re: Aim enemies powerplant to kill them quicker

Postby StaticRadion » Thu Aug 13, 2015 7:42 pm

Loriath wrote:I will take issue with your Yaw statement is not 100% accurate.


Understood, I have very limited time in the Eagle because in the beginning I got a Viper rather quickly and never looked back, but if the Eagle really can yaw as fast as it can pitch then that is amazing. I was just working off info that I heard from beta and launch that I had not seen proven wrong. I guess from now on I will put the addendum.

I have said this on many a post, but turning or yaw is the most inefficient movement in Elite*

*unless you are in an Eagle
Image

TorTorden
Deadly
Deadly
Posts: 4021
Joined: Mon Jun 01, 2015 11:13 am
CMDR: TorTorden
CMDR_Platform: None Specified
Contact:

Re: Aim enemies powerplant to kill them quicker

Postby TorTorden » Thu Aug 13, 2015 8:13 pm

StaticRadion wrote:I have said this on many a post but turning or yaw is the most inefficient movement in Elite. There is not a ship in elite with a faster yaw speed than pitch or roll and as such you should make your best efforts to roll then pitch to your target. If you are slightly off target then yaw but otherwise roll and pitch again.

F/A off is an amazing tool but best used at optimal turn speed or when, before, or after boosting. The two main maneuvers everyone should learn are the F/A off turn and Boost Flip.


The clipper.
Type-9
Has surprisingly high yaw response.
Image

Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

User avatar
StaticRadion
Expert
Expert
Posts: 425
Joined: Sun May 10, 2015 4:25 pm
CMDR: StaticRadion
CMDR_Platform: None Specified
Contact:

Re: Aim enemies powerplant to kill them quicker

Postby StaticRadion » Thu Aug 13, 2015 11:15 pm

StaticRadion wrote:I have said this on many a post but turning or yaw is the most inefficient movement in Elite*. There is not a ship in elite with a faster yaw speed than pitch or roll and as such you should make your best efforts to roll then pitch to your target. If you are slightly off target then yaw but otherwise roll and pitch again.

*unless you are in an Eagle

Loriath wrote:The Eagle is the exception. It has equal speed in all three axis. The vulture is close, but not quite. Every other ship forget it. Oh and if the T6 was a fighter, it would out yaw a Python and FDL and Cobra.

TorTorden wrote:The clipper.
Type-9
Has surprisingly high yaw response.


The rebuttal Loriath made was informative, but not really contradictory to my full original statement. It merely caused me to admit that the first sentence may deserve a slight addendum that in fact helps to enforce the second statement made. All three axis of movement being equal still results in yaw being no faster than pitch or roll.

On the other hand TorTorden I am not sure what you are trying to get at. The T-9 does have decent yaw and slower roll than what is experienced in other ships, but a full 360 degree movement of strictly Yaw is not completed as quickly as a full 360 degree movement of roll or pitch. The only time that is untrue is apparently when you are in the Eagle and under the effects of boost maneuvering or some circumstances in F/A off.

I know I brought up F/A off but I didn't bring up boost maneuvering because I am under the assumption that everyone with a little flight experience knows using boost greatly increases speed and maneuverability. IDK I am rereading this post and thinking I come off a bit abrasively, but really it is kinda because I tried to stay on topic with the OP and you guys are kinda straying away from that. The OP is in an ASP so we know they have a bit of flight experience. I assume they are not going back to an Eagle, Viper, Cobra, or Type-6 and cant afford a Python, FDL, Clipper, or Type-9.

Op asked "Any other ideas to move quicker during dogfights?" and my reply in short was to avoid yaw if possible, focus on more efficient maneuvers like roll and pitch, and learn the two of the most useful F/A off moves. Also giving advice for maneuvering trade ships when talking about dogfights is kinda off topic considering unless you are daft you don't take trade ships into dogfights.

If any of my assumptions are wrong then I come out looking a bit silly otherwise I stand by what I have said.
Image


Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 38 guests

cron
i