Schmobius wrote:Honestly though, the ship isn't that terrible to dock, once you get the hang of it. Except on high-gravity worlds. F high-gravity worlds in the Cutter, man.
Fully agree for the pads that are in the middle and at the end of a station, but the pads right at the slot are problematic, as I still have no feel where the ship ends, and frequently roll it while the tail is still in the slot. Bong.
But the mention of high-gravity worlds reminds me that I still need to watch the Acenar 3 challenge videos from ChaosWulf - landing a T9 on a 6.73 G world.