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Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Thu May 21, 2015 3:55 pm
by UnmarkedBoxcar
Hello there Mobius community!

So... I have a plan/idea, but I think I need your help (unless of course this plan/idea has already been carried out, in which case I would just like to consolidate information here.)

I know there have been posts about accurate sizing of ships; model, scale, all that jazz. But that discussion prompted this idea:

What I would like to do is collect images and information in regards to hardpoint placement on each ship currently available in E:D, and consolidate that information in this thread as an easy access point for commanders in the market for new ships. I, myself, have wondered where all the hard points are on an Anaconda, or a dropship, or a Fer de Lance--what size they are, where each class is placed on the frame, and how this might effect the firing arc.

What I propose, and what I'd like, is for one volunteer for each ship frame-type to head to the debug camera (or outfitting screen) and snap me a screenshot of each hardpoint deployed, so that I can compile a list of which size hardpoint fits where in each ship. On larger ships it may be beneficial to send an overall, whole-ship picture with hardpoints deployed, as well, just to be able to fit placement into context. I would ask that you please send these screenshots via Private Message, to avoid clutter. Then I can gradually update this post with the frame types and images in spoiler text (again, to avoid clutter) as a sort of hardpoint "cheat sheet". I would also like to add some sort of generalized "convergence rating" to this cheat sheet, to help gauge which type of weapons may excel in which slots-- i.e. the hardship of placing fixed weapons on a Clipper's pylons/pontoons.

If this thread needs to be moved, please let me know, and I'm sorry for cluttering up the wrong board (I just used the word clutter three times in one and a half paragraphs...) I just wanted maximum exposure : )

Thanks all! I hope this project works out and I'm not attempting to re-do something that's already been done.

-Boxcar

Sidewinder
► Show Spoiler


Cobra Mk. III
► Show Spoiler


Hauler
► Show Spoiler


Viper
-Volunteer Needed

Eagle
-Volunteer Needed

Adder
-Volunteer Needed

Vulture
► Show Spoiler


Type 6
► Show Spoiler


Type 7
-Volunteer Needed

Type 9
-Information received and processing

Asp Explorer
► Show Spoiler


Fer de Lance
► Show Spoiler


Federal Dropship
-Volunteer Needed

Python
► Show Spoiler


Imperial Clipper
-Volunteer Needed

Orca
-Volunteer Needed (Do Orca pilots even exist?)

Anaconda
-Information received and processing

Re: Hardpoint Placement and Convergence

Posted: Thu May 21, 2015 4:40 pm
by Blitzkrieg
http://elite-dangerous.wikia.com/wiki/Ships Has a breakdown of all the hardpoints and classes for parts.
I could volunteer my type-6 and cobra for pictures.

Re: Hardpoint Placement and Convergence

Posted: Thu May 21, 2015 4:50 pm
by UnmarkedBoxcar
Blitzkrieg wrote:http://elite-dangerous.wikia.com/wiki/Ships Has a breakdown of all the hardpoints and classes for parts.
I could volunteer my type-6 and cobra for pictures.


*nods* That would be awesome, it's mostly the pictures I'm after so that Commanders can actually visualize where the weapons will be on their ship and plan accordingly. I know it's fairly easy to find which weapons go on a ship, I just want people to be able to see where they are on the hull. If you could send me some Type 6 and Cobra screenshots, that would be fantastic :D. I find it's very difficult to find pictures of most of the undersides of ships with hard points deployed.

Re: Hardpoint Placement and Convergence

Posted: Thu May 21, 2015 4:51 pm
by UnmarkedBoxcar
Also, if the general consensus is that I'm a crazy dweeb and this information is not needed/not important, you guys should let me know sooner rather than later. That will probably dictate the speed at which I try and finish this :D.

I'll likely still finish it... for my own satisfaction and because I find it interesting, but still!

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Thu May 21, 2015 5:28 pm
by Flip
For everybody's information, you can't attach screenshots to PM's. You'll have to post them somewhere (imgur.com comes to mind) and send UnmarkedBoxcar a link instead.

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Thu May 21, 2015 5:33 pm
by UnmarkedBoxcar
Flip wrote:For everybody's information, you can't attach screenshots to PM's. You'll have to post them somewhere (imgur.com comes to mind) and send UnmarkedBoxcar a link instead.


I've even just created a private photo album on Facebook that only I can see and am using it to organize screenshots and store photos. It seems to be working just fine, so far : ) imgur.com I think is also fairly user-friendly, yes?

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Thu May 21, 2015 6:24 pm
by Flip
Yeah it is. You don't even need to be registered to post pictures, there. And it automatically builds for you the tags needed to insert them into forums.

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Thu May 21, 2015 10:30 pm
by JohnLuke
I would help you Boxcar, but you already have screen shots of the two ships that I own. :oops:

And.... yes.... you're a crazy dweeb, but that's just the way we like it around here! :P

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Fri May 22, 2015 10:58 am
by stummies
PM'd you my steam community page link with all my screenshots, ones at top are what I took for the hard points. I have an Asp too I can take some shots of later today.

Re: Hardpoint Placement and Convergence (Volunteers Requested!)

Posted: Fri May 22, 2015 11:59 am
by jakspratt
have just taken pictures of Asp hardpoints. What should I do with them?