Missions
Posted: Tue Dec 15, 2015 1:32 pm
The mission update sure adds a lot more depth and variety - gonna be very interesting "if" it works as Intended - I like the thought of deep space rescue missions, and the escort missions
Just gets better and better
The way it's going it's gonna be a huge and deep game in the next couple of years - I feel it will go sub based for new customers shortly tho - once it becomes more polished - eve players will be soon only logging in to set that 400 (exaggeration) days cybernetics training off
I hope the crafting system stays sensible like it's proposed - the eve system is over complicated and too vast - hangers where just full of useless space junk in case it was needed
Just gets better and better
The way it's going it's gonna be a huge and deep game in the next couple of years - I feel it will go sub based for new customers shortly tho - once it becomes more polished - eve players will be soon only logging in to set that 400 (exaggeration) days cybernetics training off
I hope the crafting system stays sensible like it's proposed - the eve system is over complicated and too vast - hangers where just full of useless space junk in case it was needed
