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Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 11:51 am
by Rebornjammer
Fairly new player I've heard lots of bad things about the type 6 but I'm currently doing boom delivery missions out of Sothis/ceos in my cobra iii and even with no shield my cargo capacity is weak. So is upgrading to a type 6 a viable option or should I hold out for an asp series ship?
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 12:14 pm
by de Carabas
When I was on that journey my theory was always to look to upgrade capacity as soon an possible as it accelerates the profit. You need to make sure that you never leave yourself short on the rebuy cost. Personally, I would occasionally push it in terms of flying without shields but that for me as in indicator of needing to move up ship.
Also keep in mind that the Type 6 can land at outposts. The Type 7 can not, so be careful if you stay doing deliveries and look for the next step.
You can always play with the configurations at edshipyard.com etc
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 12:35 pm
by Rebornjammer
I've been setting up different ship configs on corilios to see what I can afford and a good mostly a rated type 6 is well within my price range with lots left over for rebut if necessary I've just heard the type ships are fairly soft and easy targets for pirates. Looking up anything elite related on the internet mostly gives information that is a year or more older so I'm trying to stick to forums on this site.
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 12:49 pm
by Relix Typhon
I trade with a Type 6 and its a good trading ship.
There is no right way to set things up as everyone has their preferences but something like this is a good start. Flying without a shield is not really a good idea, I got interdicted by a (NPC) Master in an Imperial Cutter the other day! Also, if you land on high G planets your hull can take a beating without a shield.
https://coriolis.io/outfit/type_6_transporter/0p8tdFal8dds8f4--07--04040303430101.Iw1-kA==.Aw1-kA==
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:14 pm
by Rebornjammer
That looks like a good build. How's it do for out running people when you get interdected? And yeah no shields is sketchy I accidentally boosted inside a station while trying to deploy my landing gear and landed with 18% hull left haha.
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:16 pm
by Geopan
I envy you... Somehow I miss the days when I was trading and trying to survive with the entry class ships (Hauler,Adder, Cobra, T6).
I can not tell you what do, since I agree with RD-83 that there is "no right way".
I can tell you that I enjoyed having the T6 immensely, so much that, even when I got the money to buy an Asp, I kept it for as long as I could, not even bothering to strip it down. Of course I rarely got in any fights with it. But I could escape easily enough.
PS. I would add an A-class distributor to RD's build.
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:23 pm
by Relix Typhon
Rebornjammer wrote:That looks like a good build. How's it do for out running people when you get interdected? And yeah no shields is sketchy I accidentally boosted inside a station while trying to deploy my landing gear and landed with 18% hull left haha.
Against NPC's its fine. I don't play in open so not sure about real players.
What I do is, fight the interdiction and if it looks like I'm going to lose, throttle back and submit; that way you don't fall out of Super Cruise spinning and your FSD has a fraction of the cool-down time. Soon as you enter normal space 3 pips to ENG, 3 to SYS and boost away from them. Soon as you can, re-enter SC and fly to the station. Rinse and repeat if they keep interdicting you but with 3 pips in SYS your shields will regenerate pretty quickly; knock it up to 4 if they are particularly low.
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:25 pm
by AJH
Removed for misreading elite wiki and misremembering
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:29 pm
by AJH
Honestly, I'd probably stick with the Cobra until you can afford the aspx, but here's my reasoning. At the low levels of trading you'll be able to do, even in the Type 6, you are going to spend a lot of time traveling to and from ceos with delivery missions. Instead, you'll probably find better credit generation (not to mention doing federation rank farming at the same time) by doing full stacks of data deliveries between sothis and ceos. That might be a little bit off currently as sothis' mission board is down last I checked, but it should come back up soon and will make data delivery a faster money maker.
The reasoning behind not changing from a Cobra to a Type 6 is that when doing data delivery, particularly short range data delivery, your time getting in and out of the station is where you save time, and for that, you want a fast and maneuverable ship, of which the Cobra Mk3 excels. The AspX also excels at getting in and out fast, but adds more cargo space for doing longer range deliveries.
A full mission stack of data deliveries should get you between 1 and 2 million credits, so it doesn't take many cycles to get you to an AspX anyway. You can do deliveries if you prefer, but then a month from now you'll find yourself doing data deliveries in your AspX for rank grinding anyway, (I got my Anaconda and turned around after doing a few large delivery runs and bought a fully speed kitted aspx for doing rank grinding, which is what I'm working on in game now) so why not just do a little bit of it now and save yourself losing 10% of the hull cost of a Type 6 when you end up transitioning to an AspX anyway.
Keep in mind that the speed of your ship is also much more key than shields for surviving an interdiction. Shields keep you alive if you can't outrun, but you end up stuck dealing with mass lock factors that slow your ability to jump and against ships with lots of firepower, that can be a problem. Ships with lots of fire power are generally slow though, especially the ones that can mass lock you. If you simply outrun them, you can easily boost out of effective weapons range and run away easily. In my Cobra Mk3 or AspX with A rated thrusters, my normal speed is in the mid to upper 300s with mid 400s on boost. That will outrun pretty much anything and jump away quickly. Even with A rated thrusters on the Type 6, you are looking at 250 or so normal thrust and 350 or so with boost. That's going to be substantially harder to run in, making shields much more critical.
I'd also recommend against A rating most of your components. FSD should always be A rated and if it is a ship built for quick local deliveries and running from interdictions, A rate the thrusters as well. D rate most other things for the weight savings to give you more speed and jump range. The possible exception to this is going A rated with the distributor since that will give you extra boost capability over a D for a little more weight, but it will still get your overall local speed up due to boosting more. Don't bother with B though. C is sufficient, A just gives you more performance for the same weight. B is heavier and not enough of an improvement in boost performance to be worth it in my opinion.
Re: Type 6 for doing missions out of sothis
Posted: Wed Aug 31, 2016 1:52 pm
by TorTorden
AJH wrote:de Carabas wrote:Also keep in mind that the Type 6 can land at outposts. The Type 7 can not, so be careful if you stay doing deliveries and look for the next step.
The type 7 is a medium ship. It can still land at outposts. It is the Type 9 that can not land at outposts.
Nope.
T7 is a large pad only ship.
T6 is medium the only non large ship in the type series.