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PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 1:12 am
by Rylo Ken
Do not, I repeat, DO NOT run your nose into the butt of an Anaconda just after your shields have gone down!! You've been warned 8-)

RK

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Re: PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 5:19 am
by Crimson
That's funny! Well done.

Re: PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 9:49 am
by JohnLuke
Ouch! :shock:

Re: PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 12:11 pm
by TorTorden
I think the new cockpit damage calculation models in around 2.1, went a bit far for the federal ships, except the vette.

I took an Fgs out and before it was hitting 90 ish hull, the cockpit was gone.
Before 2.1 I was using the FAS as a battering ram.
Shields gone, guns dry = boost to the face.
Carrying an afmu to continously repair cockpit is an option and a fairly good one.
Also a rated life support.

Also got to say, a blown cockpit in VR is bloody amazing.
And if you shift far enough in the seat you can still see the missing HUD, but I just use the navigation ball and distance gauge to left.

Re: PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 2:13 pm
by Sevin Church
I had mine blow out on my cutter the other day, trying to land at a planetary base. Went in at normal speed, cutter did what it's designed to do, fly like shit and slam belly down lol.

I mention it though because I thought it was odd, I was not going very fast, the world was .2g, and I went from 100% to 46% hull and a blown canopy.

Re: PSA - Federal Assault Ship Owners!!

Posted: Wed Nov 23, 2016 3:31 pm
by AJH
Wait, you can get the UI back by moving in your seat in VR??? How did I not know this... but yes, blown cockpit in VR is amazing. I've had a couple times where I actually got a bit freaked out by it before remembering it was VR.