smartroad wrote:Cometborne wrote:It is a term of disdain. RNG is the acronym for random number generator. The effects of the engineers are random, and you end up with rather poor results rather often. So, RNG+Engineer: RNGineer.
I always thought it worse then that. The effects are random, but so is the collection of most of the materials. At every step you are totally reliant on the throw of the dice, collecting materials, deciding the effect and deciding any special effects.
Luck of the RNG plays a large part when you are doing collection, but I am getting the suspicion that things might not be as random as they appear at a first glance. Location is certainly a factor, but there seem to be others. The problem is that most of this information is not readily available in game, but only becomes obvious once you start googling. Reading about the 3-2-1 "rule" for planetary materials was an eye opener, and so was looking through the Canonn Monster.
Other information is available in game, and we are not using it. Every time I docked at an engineer's base (or any other station), I saw Galnet and the local news on the right, and ignored it. According to what I saw in the google results, that may have been a massive mistake with the RNGineers. I cannot check because I am too far out, but I am certainly going to look really close at the local news on their bases when I am back in the bubble.
And in yet other aspects, the game is misleading. Polonium (my bane) is available by prospecting on planetary surfaces according to in-game information. And as a mission reward in high-tech systems, according to frontier forum posts.
However, kudos to the A-Team or more especially Loriath because he hit the nail on the head: If you want to avoid burn-out, stop focussing on the RNGineers. Have fun in the game by whatever floats your boat, and if you come across RNGineer stuff, treat it as a bonus.
My add-on to this is: Keep your eyes and your mind open, and try if your bloat floats not only on water, but maybe also on beer. Or on brake fluid.