Saitek pro combat pedals

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Wheaticus
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Saitek pro combat pedals

Postby Wheaticus » Fri Aug 21, 2015 6:42 am

They don't seem to be engaging until half way through the motion of the rudder pedals. I checked the dead zone in the Saitek launcher and it is at 0 and in other games there is no dead zone any thoughts?
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Re: Saitek pro combat pedals

Postby TorTorden » Fri Aug 21, 2015 8:00 am

Dunno, my ch pedals seem pretty immidate.
But I have also noticed that each ship varies greatly in rudder response and a lot of them seem to be rather on/off in nature.

Vulture being one of those.
In fact the ship I found with the most linear rudder response was the type 9 :P or the clipper.
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Re: Saitek pro combat pedals

Postby Cmdr Kharma » Fri Aug 21, 2015 7:49 pm

I have those pedals.....I don't use any Saitek software...They are mapped directly and work fine.....
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Re: Saitek pro combat pedals

Postby Wheaticus » Fri Aug 21, 2015 10:11 pm

Can you take a screen shot please of your direct mapping

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Re: Saitek pro combat pedals

Postby Cmdr Kharma » Sat Aug 22, 2015 9:11 am

I just went into the controls option screen....

Hi lighted the analogue yaw axis and moved the pedals....It automatically picked the up as joy RZ axis......

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Tor.....Hold on.......Tor.......Wait a bit.....TOR will you stop fecking firing.......Ok......Tor I know a therapist that can help you....... :D My Cmdr also has small feet

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Re: Saitek pro combat pedals

Postby Wheaticus » Sat Aug 22, 2015 7:52 pm

That fixed it I had the controls set to yaw left and right not realizing yaw axis was a setting. Thank you very much my ship is flyable now.
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Re: Saitek pro combat pedals

Postby Cmdr Kharma » Sat Aug 22, 2015 8:16 pm

No prob mate......

Fly safe.....
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Tor.....Hold on.......Tor.......Wait a bit.....TOR will you stop fecking firing.......Ok......Tor I know a therapist that can help you....... :D My Cmdr also has small feet


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