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Saitek pro combat pedals
Posted: Fri Aug 21, 2015 6:42 am
by Wheaticus
They don't seem to be engaging until half way through the motion of the rudder pedals. I checked the dead zone in the Saitek launcher and it is at 0 and in other games there is no dead zone any thoughts?
Re: Saitek pro combat pedals
Posted: Fri Aug 21, 2015 8:00 am
by TorTorden
Dunno, my ch pedals seem pretty immidate.
But I have also noticed that each ship varies greatly in rudder response and a lot of them seem to be rather on/off in nature.
Vulture being one of those.
In fact the ship I found with the most linear rudder response was the type 9

or the clipper.
Re: Saitek pro combat pedals
Posted: Fri Aug 21, 2015 7:49 pm
by Cmdr Kharma
I have those pedals.....I don't use any Saitek software...They are mapped directly and work fine.....
Re: Saitek pro combat pedals
Posted: Fri Aug 21, 2015 10:11 pm
by Wheaticus
Can you take a screen shot please of your direct mapping
Sent from my SAMSUNG-SGH-I537 using Tapatalk
Re: Saitek pro combat pedals
Posted: Sat Aug 22, 2015 9:11 am
by Cmdr Kharma
I just went into the controls option screen....
Hi lighted the analogue yaw axis and moved the pedals....It automatically picked the up as joy RZ axis......

- yaw.jpg (42.98 KiB) Viewed 2790 times
Re: Saitek pro combat pedals
Posted: Sat Aug 22, 2015 7:52 pm
by Wheaticus
That fixed it I had the controls set to yaw left and right not realizing yaw axis was a setting. Thank you very much my ship is flyable now.
Re: Saitek pro combat pedals
Posted: Sat Aug 22, 2015 8:16 pm
by Cmdr Kharma
No prob mate......
Fly safe.....