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Saitek pro combat pedals

Posted: Fri Aug 21, 2015 6:42 am
by Wheaticus
They don't seem to be engaging until half way through the motion of the rudder pedals. I checked the dead zone in the Saitek launcher and it is at 0 and in other games there is no dead zone any thoughts?

Re: Saitek pro combat pedals

Posted: Fri Aug 21, 2015 8:00 am
by TorTorden
Dunno, my ch pedals seem pretty immidate.
But I have also noticed that each ship varies greatly in rudder response and a lot of them seem to be rather on/off in nature.

Vulture being one of those.
In fact the ship I found with the most linear rudder response was the type 9 :P or the clipper.

Re: Saitek pro combat pedals

Posted: Fri Aug 21, 2015 7:49 pm
by Cmdr Kharma
I have those pedals.....I don't use any Saitek software...They are mapped directly and work fine.....

Re: Saitek pro combat pedals

Posted: Fri Aug 21, 2015 10:11 pm
by Wheaticus
Can you take a screen shot please of your direct mapping

Sent from my SAMSUNG-SGH-I537 using Tapatalk

Re: Saitek pro combat pedals

Posted: Sat Aug 22, 2015 9:11 am
by Cmdr Kharma
I just went into the controls option screen....

Hi lighted the analogue yaw axis and moved the pedals....It automatically picked the up as joy RZ axis......

yaw.jpg
yaw.jpg (42.98 KiB) Viewed 2790 times

Re: Saitek pro combat pedals

Posted: Sat Aug 22, 2015 7:52 pm
by Wheaticus
That fixed it I had the controls set to yaw left and right not realizing yaw axis was a setting. Thank you very much my ship is flyable now.

Re: Saitek pro combat pedals

Posted: Sat Aug 22, 2015 8:16 pm
by Cmdr Kharma
No prob mate......

Fly safe.....