Roger Wilco Jr wrote:How did you mic work out? I kind of have the same problem. I use the Windows software to calibrate the sound levels, but when I tested it in game using Shadow Play, it was too loud and I was popping my Ps and etc. So then I moved the mic down to my chin and played with the levels until it sounded right in the videos, but I have no idea how it sounds to other players. And now I haven't even played in 3 days and am out exploring when I do. Oh well, I'll get to test it eventually. I'm sure it will be better than my one mic, which was very quiet and I could barely hear myself in videos.
Hi RWJ.
Initially, I wanted to see if the mic worked as it was a new headset. Judson opened Voice Comms with me to test it. At first, although my voice was, I am told, very clear, there was a lot of crackling/static noise when I wasn't speaking. I found that my bit rate was to high in the Asus Realtek HD Manager, so I set it to CD quality (16 Bits @ 41000 Hz). When I returned to Comms it was reported that the noise had disappeared.
I have since had problems with Shadowplay, though. Sometimes the static returned but not always. I have since changed the connections to the rear of the PC just in case its the run of wires going to the front panel that's picking up interference from other components (I've heard on board sound cards have problems with static so I might get another PCI one). I will test it later. I've also had to move the mic further from my mouth as it sounds too loud in SP. The Plosives (explosive 'P' sounds) and Sibilance (hissing 'S' sounds) can only be prevented with either a PoP Filter (pair of tights in a frame will do) or moving the mic away from the air flow of your mouth.
If you like we can do a 'dummy run' with our mics on Voice Comms and see where we get the best results and then compare it to the levels on Shadowplay.
Give me a shout. I'll be available from 7PM tonight (22nd Jan) and most of the rest of the week.
Take care.