It uses the SteamVR API for E:D, so expect at least the same issues that the SteamVR has with E:D.
Just keep a couple of things in mind ...
- It's a DevKit, and not really a consumer product, and there are many pages about this (
like this one from 2-3 months ago)
- It's lower resolution (960x1080), although higher refresh rate at 120Hz (but limited to 60Hz actual input, at least for now)
I considered buying one myself, but I haven't found anyone using it with Elite and not having to tweak the heck out of it (and recalibrate regularly). After all, it's really for early adopter, open source hackers, not so much end-consumers, so do not remotely expect a consistent experience. If I had more time, I'd get into it myself, and probably code for it too.
E:D Reddit Thread from 1-2 months ago:
https://www.reddit.com/r/EliteDangerous ... h_steamvr/