Hazardous Resource Extraction Sites

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Skipp
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Hazardous Resource Extraction Sites

Postby Skipp » Thu Sep 03, 2015 7:31 am

The new type of RES coming in 1.4 finally looks like something my Python can chew on!

If this video is correct - it's a RES site without any police assistance and the zones are packed with big ships, most of which are wanted. This means more money and less downtime trying to find a big ship in a hi-RES.

If this actually works as in the video - i'll be one happy little panda :D
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Re: Hazardous Resource Extraction Sites

Postby Flip » Thu Sep 03, 2015 8:51 am

Me too!

Except... panda, really? ;)
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Re: Hazardous Resource Extraction Sites

Postby TorTorden » Thu Sep 03, 2015 11:15 am

This, and a rank 5 bonus to bounty hunting from my PP faction, I think I see monies in my future :P

But why call them Resource extraction sites, doubt there would be any miners in there ?

I honestly think they should just have been called "Pirate havens" and have a small outpost in various rocks and the pirates can spawn out of them.
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Re: Hazardous Resource Extraction Sites

Postby Xebeth » Thu Sep 03, 2015 12:02 pm

Happy days :D
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Re: Hazardous Resource Extraction Sites

Postby JohnLuke » Thu Sep 03, 2015 4:43 pm

Drooling.....
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Re: Hazardous Resource Extraction Sites

Postby UnmarkedBoxcar » Thu Sep 03, 2015 6:01 pm

JohnLuke wrote:Drooling.....


^
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Re: Hazardous Resource Extraction Sites

Postby clivewil » Fri Sep 04, 2015 2:04 am

Skipp wrote:If this actually works as in the video


i hope this is what it's advertised to be, but i also remember what HIRESes were supposed to be vs. what they actually are... so i'll believe it when i see it.

it would be nice to see a pirate Anaconda in a RES again, although Ant said he did not see any himself
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Re: Hazardous Resource Extraction Sites

Postby robfm81 » Fri Sep 04, 2015 3:24 am

this could be my cue to speeding up the credits towards my python - with an hour or so here and there at the moment to go online - this could be what I need.
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