Roger Wilco Jr wrote:TorTorden wrote:I should probably start stretching exercises now before I even have it...
If VR headsets don't offer user programmable response curves, like TrackIR, then that is really something they should look into. I think it would be much easier to fake your brain into thinking you are looking up 60 degrees when you are actually only looking up 15 degrees when you can't see the top of the monitor, pictures on the walls, and the ceiling. Otherwise, get ready to hear some neck cracking sounds.
That's the thing with VR, it's 1:1 tracking or bring out the puke bags, or it will be completely immersion breaking.
The main purpose of an HMD is to make things real and this is probably the second most important thing for it.
So yea, no shortcuts.
I even think ED completely disables the panel focus function with VR and has been since the beginning.
Simply because such a feature would feel far too voilent, it would be like someone grabbing your head, twisting it 45 degrees and pressing your face into. and considering how fast it is, the result would feel incredibly violent.
The eye tracker has probably less bugs (unless you get dirty\foggy glasses), it simply tilts the camera if your gaze goes out of center, your eye will naturally follow what it's looking at and the camera stabilizes itself since you naturally place the object of interest in the center.
You can of course move your neck when using it, but it's really not needed, only draw back is perhaps how close you need to have the tracker, and it must be directly mounted to the screen.