Game servers will be going down from 11:00 until 12:00 and a new patch v1.3.5 will be going out now!
Release notes here when Frontier will have posted them.

Game servers will be going down from 11:00 until 12:00 and a new patch v1.3.5 will be going out now!

QA-Mark wrote:Hi everyone,
Powerplay update 1.3.05 is incoming and due to arrive around 12:00pm (BST).
Client change log:
- Localization strings updated
- Fixed various missing text strings
- Commodity text fixes
- Retain a discounted hull value when rebuying a ship after dying
- Fixed 'back button' sound not always playing
- Fixed Powerplay Scenario generation bugs
- Fix for crash with drone authority transfer
Server change log:
- Applied Senator Patreus' weapons discount to the Powerplay unique weapon modules
- For very high faction reputations, changed decay to apply only to major factions instead of only minor factions
- Remove some incorrect first discoveries with a zero credit bonus in certain cases when a body has already been discovered by another Commander
- Fixed certain star systems' exploration data so they again display the first Commander who discovered a body
Mission fixes:
- Fixed various mission text strings
- Fixed slave delivery mission text
- Assassination text/contract consistency fix
- Fixed issue with substitution of NPC pilot names in mission strings
- Fixed Elite missions having two rank requirements
- Make permit missions require allied reputation
- Founder and Elite missions are no longer restricted to Empire space
- Make delivery missions remove correct amount of cargo
- Balanced the chance of an NPC messenger spawning across relevant mission types
- Handing in required cargo quantity completes Ranked Collect missions as expected
- Fix to give correct rewards
- Rewards updated for Elite/Founder Missions
- Massacre Conflict target numbers now scale
- Removed redundant TimeLeft element from Abandon Branch on ship panel ('0H 0M' left)
Mac specific:
- Fix for crashes reported from 'StarTextureGenComponent::ReadVectorField()'




LionOfNarnia wrote:Seems to be working fine for me
Reckon we're only an update or two away from having a pretty decent 1.3 PowerPlay.
After that, it would be nice to have a few months without an epidemic of bug-mania breaking out


LionOfNarnia wrote:OK, it's not yet perfect.
I hit my first-ever bug. Without being anal enough to dig through fora for proof, I recall it's a long known-about, and supposedly fixed issue.
Mission was to deliver 7T explosives for Fed rank gain. BB will not accept & remove cargo to complete mission. 1hr 20 mins left so I guess that goes down as a fail.
DAMMIT!


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