Update 1.3.05

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Update 1.3.05

Postby Flip » Thu Jun 18, 2015 10:34 am

The 1.3.05 is coming:

Game servers will be going down from 11:00 until 12:00 and a new patch v1.3.5 will be going out now!


Release notes here when Frontier will have posted them.
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Re: Update 1.3.05

Postby Flip » Thu Jun 18, 2015 10:54 am

From https://forums.frontier.co.uk/showthread.php?t=158475:

QA-Mark wrote:Hi everyone,

Powerplay update 1.3.05 is incoming and due to arrive around 12:00pm (BST).

Client change log:

  • Localization strings updated
  • Fixed various missing text strings
  • Commodity text fixes
  • Retain a discounted hull value when rebuying a ship after dying
  • Fixed 'back button' sound not always playing
  • Fixed Powerplay Scenario generation bugs
  • Fix for crash with drone authority transfer


Server change log:

  • Applied Senator Patreus' weapons discount to the Powerplay unique weapon modules
  • For very high faction reputations, changed decay to apply only to major factions instead of only minor factions
  • Remove some incorrect first discoveries with a zero credit bonus in certain cases when a body has already been discovered by another Commander
  • Fixed certain star systems' exploration data so they again display the first Commander who discovered a body


Mission fixes:

  • Fixed various mission text strings
  • Fixed slave delivery mission text
  • Assassination text/contract consistency fix
  • Fixed issue with substitution of NPC pilot names in mission strings
  • Fixed Elite missions having two rank requirements
  • Make permit missions require allied reputation
  • Founder and Elite missions are no longer restricted to Empire space
  • Make delivery missions remove correct amount of cargo
  • Balanced the chance of an NPC messenger spawning across relevant mission types
  • Handing in required cargo quantity completes Ranked Collect missions as expected
  • Fix to give correct rewards
  • Rewards updated for Elite/Founder Missions
  • Massacre Conflict target numbers now scale
  • Removed redundant TimeLeft element from Abandon Branch on ship panel ('0H 0M' left)


Mac specific:

  • Fix for crashes reported from 'StarTextureGenComponent::ReadVectorField()'
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Re: Update 1.3.05

Postby Cmdr Kharma » Thu Jun 18, 2015 10:55 am

"I wonder what they will screw up this time".........

Ahhh that sentence brings back memories of Beta........

Not that we ever left it that is.......

:evil:
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Re: Update 1.3.05

Postby Octopoid » Thu Jun 18, 2015 11:06 am

Getting sick of not being able to play after work - server down AGAIN, it's 9pm, and that's the second or third time this week.

Better not feck it up again and spoil my Friday night - I'm one rank away from messing about in a Clipper. Taken me about 3 months so far to get to Lord (or whatever I'm at now) and I'm sick of not being able to play.

I'm from Hull ffs, I understand time zones - but give us a break FD ???

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Re: Update 1.3.05

Postby jakspratt » Thu Jun 18, 2015 12:18 pm

Now 1315 (BST) and I can't get beyond the launcher.....
Novice / Merchant / Pathfinder

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Re: Update 1.3.05

Postby LionOfNarnia » Thu Jun 18, 2015 2:24 pm

Seems to be working fine for me :D

Reckon we're only an update or two away from having a pretty decent 1.3 PowerPlay.

After that, it would be nice to have a few months without an epidemic of bug-mania breaking out ;)
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Re: Update 1.3.05

Postby TomoRosso » Thu Jun 18, 2015 2:50 pm

LionOfNarnia wrote:Seems to be working fine for me :D

Reckon we're only an update or two away from having a pretty decent 1.3 PowerPlay.

After that, it would be nice to have a few months without an epidemic of bug-mania breaking out ;)


Depends where you are and what your doing I guess - still a lot of broken things where I am.

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Re: Update 1.3.05

Postby LionOfNarnia » Thu Jun 18, 2015 5:09 pm

OK, it's not yet perfect.

I hit my first-ever bug. Without being anal enough to dig through fora for proof, I recall it's a long known-about, and supposedly fixed issue.

Mission was to deliver 7T explosives for Fed rank gain. BB will not accept & remove cargo to complete mission. 1hr 20 mins left so I guess that goes down as a fail.

DAMMIT!
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Re: Update 1.3.05

Postby Emanon » Thu Jun 18, 2015 7:59 pm

LionOfNarnia wrote:OK, it's not yet perfect.

I hit my first-ever bug. Without being anal enough to dig through fora for proof, I recall it's a long known-about, and supposedly fixed issue.

Mission was to deliver 7T explosives for Fed rank gain. BB will not accept & remove cargo to complete mission. 1hr 20 mins left so I guess that goes down as a fail.

DAMMIT!


Report it to FD; submit it on the forums.
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Re: Update 1.3.05

Postby LionOfNarnia » Thu Jun 18, 2015 8:16 pm

I added my name to a thread about it on the bug forum.

One of several.
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