Blooper01 wrote:I am trying to do bounty hunting missions but can never get any targets to count. I go to the system it says to "Look for Bounty Hunters", target ships and look for the ones labels "Wanted" and kill them. These do not count on my mission, where and what do I look for to know if a ship is a "Bounty Hunter"?
If you're in an inhabited system, you're best bet is to go to a nav beacon. Bounty hunters are almost never wanted, they're the guys that will scan you and afterwards you'll get an all clear msg from them (if you don't have a bounty on you, otherwise they will attack). The thing with this is, in an inhabited, nion anarchy system, because they're clean, you'll get a bounty on yourself (assault+assasination). So to avoid it, go to some independent station the space around the station is in that faction jurisdiction, regardless of system controlling faction). Do some offence ( for example wait for a random ship to arrive and just shoot at it). You'll get a bounty with that faction ( important thing to note is if it's an anarchy faction, you'll get no bounty on you so choose some other goverment form faction). Now, with that done, go to nav beacon. Once a bounty hunter scans you, he'll see the bounty and attack. But since you don't have a system controlling faction bounty ( therefore you're not WANTED at the nav beacon, cause nav beacon falls under system controlling factions jurisdiction) he'll commit a fellony, becoming wanted. Two things to note here: 1. he has to hit you with his weapons ( he'll turn red) 2. have report crimes against me on (it's in the right sided (4 is the default shortkey) menu under functions). Now you can kill him him and get away without a bounty.
If you are in an unihabited system ( those are anarchy by default), you'll have to look for a USS containing bounty hunters ( can be VERY tedious).
EDIT: typos