StaticRadion wrote:Independent... you say you are "Independent" but that don't support anyone. How about you choose one of the three independent factions in space and exert you influence as Commanders.
A small group of commanders and myself are already exerting our influence in the region we operate in. Choosing a power, even one that flies under an "independent" banner would mean we are no longer independent but pawns in a larger agenda. Power Play does not interest me at all, primarily because "blaze your own trail" becomes "blaze "X's" trial. None of the "independent" powers appeal to me, a pirate lord, an ooby dooby guru and a corporate entity .... no thanks.
Not making a choice is just waiting for one to be forced upon you. Eventually there will be only one Federation faction, two Imperial factions, and a cluster of small independent factions huddled between them while the Alliance hovers above it all.
The region we are operating in now is not controlled by any power at the moment, if that changes we can up ships and move somewhere else.
Systems may come under the authority of small factions that pledge themselves to a source of government but the Powers that be will eventually force you to choose a side or take action. I say you should not wait to take action till it is forced upon you. I say it is better to choose a side then make quips about freedom while you fly through the dominion of an individual.
The day all inhabited space becomes the dominion of the powers is the day I'll fly my ship into the nearest sun and uninstall the game, because it will no longer be the game I bought.









