I was a big fan of Frontier: Elite 2 with it's "newtonian" flight model where you would slide around in space and could face any way you liked while traveling another direction completely without getting nerfed by magic limiters.
Elite: Dangerous has tried to accommodate this feature up until now with a flight assist off option. However, this option is now so nerfed that it has become a penalty rather than a skill level.
The argument to remove the flight assist off option completely from Elite: Dangerous and just play spitfires in space instead is becoming more and more obvious and outspoken.
This of course saddens me as the game loses some of its main appeal to me. But I know others disagree. What do you think?