Roger Wilco Jr wrote:I agree with everything DV says, but I really want to see outside the cockpit in 3D!
My existing monitor is a 32" 2560x1440 and it looks great, but I really really want to see the depth of 3D ships and planets.
I figure I won't be able to "try it out" w/o buying one, and there is always ebay when gen 2 comes out.

I won't be buying without trying, either. I know what UHD looks like, and I love it. However, I don't know what gen 1 looks like, outside of a galaxy s7 edge and my stormtrooper Google Cardboard. Though, from what I've read, the DK2 WAS using a samsung's screen for the HMD.
I want to be a part of 3D gaming. Stereoscopic 3D sucks. It just does. It's not worth it. I've wanted 3D Gaming since I was a kid.. and nothing has ever really and truly been worth it. A monitor still trumps an HMD, in overall effectiveness, I think.
And if I really find I love VR and can handle the constant weight on my head for hours on end, I'll adopt as soon as possible. But that really requires mass production of the headsets, displays where I can play games, the hardware to run those displays, and the games to play them. All of those things are really non-existent. Walmart or Best Buy isn't going to shell out $2,000 for a display that's adequate enough to run a AAA VR game at 60fps or higher, which is mandatory to avoid the vomit-sim experience.
TL;DR, I really think I am a gen2 VR adopter. We're buying a new house, and I'm really hoping gen2 of the Vive offers a near-holodeck-with-a-headset experience, so a dedicated VR room isn't beyond the scope of reality. Just need to slap a decent GPU into my server (5820k) and it'll be good to go.
As to monitors, I like the 2560x1440 offerings, but, it is quite an old resolution.. and I'm not sure how much of a real-world benefit it offers over my existing 1ms 1920x1080 27". A 144Hz 1440 screen vs a 60Hz 2160p screen doesn't seem like it's even a question. 60Hz at 4K wins, in my book. . though I'd really love a 60-100Hz 4K screen instead.
*Edit* I'm pretty sure Display Port 1.3 or 4k120/8k60 trumps VR Gen I, 1440p, 2160p, and anything below.. seeing as that opens up so many higher end e-peen level gaming options.. and that's going to be a reality in 2016, ie this year.