SCBs or Silent Running?

Discuss anything relating to Elite: Dangerous
TorTorden
Deadly
Deadly
Posts: 4021
Joined: Mon Jun 01, 2015 11:13 am
CMDR: TorTorden
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby TorTorden » Wed Mar 30, 2016 2:56 pm

Yeah I thought we got this point across already .
Firing multiple banks at the same time like we did before IS A BAD IDEA.
Image

Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

aaphebus
Mostly Harmless
Mostly Harmless
Posts: 25
Joined: Mon Jan 04, 2016 10:40 am
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby aaphebus » Wed Mar 30, 2016 8:28 pm

..
Last edited by aaphebus on Wed Apr 20, 2016 9:12 am, edited 1 time in total.

User avatar
Roger Wilco Jr
Master
Master
Posts: 1811
Joined: Sat Nov 22, 2014 3:52 pm
CMDR: Roger Wilco Jr.
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby Roger Wilco Jr » Wed Mar 30, 2016 11:31 pm

I watched you vid JL, and it didn't look too bad for heat damage. I imagine a few modules lose 1% or so each shot, so you don't get too much cumulative damage before you need to rearm. As for firing 2 SCBs at a time, I never found the need before and I'll certainly avoid it now. ;)

There were some big explosions outside your canopy. Were those missiles exploding against your shields? I don't remember seeing those graphics before. Are they new, or are the AI shooting more missiles now (or did I just forget again)?
It's time to give this another go.

User avatar
JohnLuke
Deadly
Deadly
Posts: 5172
Joined: Sun Apr 19, 2015 10:24 am
CMDR: JohnLuke
CMDR_Platform: PC-MAC
Contact:

Re: SCBs or Silent Running?

Postby JohnLuke » Thu Mar 31, 2016 10:56 am

Roger Wilco Jr wrote:I watched you vid JL, and it didn't look too bad for heat damage. I imagine a few modules lose 1% or so each shot, so you don't get too much cumulative damage before you need to rearm. As for firing 2 SCBs at a time, I never found the need before and I'll certainly avoid it now. ;)

There were some big explosions outside your canopy. Were those missiles exploding against your shields? I don't remember seeing those graphics before. Are they new, or are the AI shooting more missiles now (or did I just forget again)?


Pre Horizons I used to fire a 6A and a 5A SCB at the same time on my Python, but not any more. It was great for going from 'barely any shields' to 3 full rings. ;)

The explosions that you saw were incoming missles from the Vipers. As long as you have shields, they don't do much at all other than provide a nice light show. :shock:
-JL

Discord Admin
Forum moderator
FB Group moderator

Image

Phillipus
Expert
Expert
Posts: 328
Joined: Wed Feb 17, 2016 10:51 am
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby Phillipus » Thu Mar 31, 2016 12:09 pm

I do use a Heat Sink at the same time as a Shield Cell in my Corvette and my Cutter, not because the module damage costs CR to repair (it's a tiny cost) but because I have this fear that I might get module malfunction from damaged modules. Of course, that fear may be misplaced...

Edit: actually I figured that if I didn't fit 2 HSL modules I could add 2 extra Shield Boosters = stronger shields. But on the other hand if I fit 2 HSL modules I could fit and use more SCBs and top up the shields more frequently. Six of one...

TorTorden
Deadly
Deadly
Posts: 4021
Joined: Mon Jun 01, 2015 11:13 am
CMDR: TorTorden
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby TorTorden » Thu Mar 31, 2016 12:29 pm

Phillipus wrote:I do use a Heat Sink at the same time as a Shield Cell in my Corvette and my Cutter, not because the module damage costs CR to repair (it's a tiny cost) but because I have this fear that I might get module malfunction from damaged modules. Of course, that fear may be misplaced...

Edit: actually I figured that if I didn't fit 2 HSL modules I could add 2 extra Shield Boosters = stronger shields. But on the other hand if I fit 2 HSL modules I could fit and use more SCBs and top up the shields more frequently. Six of one...


I actually sacrificed a shield booster for a second HS yester day..

Granted that's from running out of power (currently at 45 deployed.. Seriuosly I need a bigger power plant)
Then again I am running 2 c4 plasma's and 5 beam lasers....
The heat from those are actually a larger concern\problem than SCB's.
Image

Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

User avatar
JohnLuke
Deadly
Deadly
Posts: 5172
Joined: Sun Apr 19, 2015 10:24 am
CMDR: JohnLuke
CMDR_Platform: PC-MAC
Contact:

Re: SCBs or Silent Running?

Postby JohnLuke » Thu Mar 31, 2016 10:47 pm

Phillipus wrote:I do use a Heat Sink at the same time as a Shield Cell in my Corvette and my Cutter, not because the module damage costs CR to repair (it's a tiny cost) but because I have this fear that I might get module malfunction from damaged modules. Of course, that fear may be misplaced....


IMO you are being overly cautious by using Heat Sinks in your Vette. I've never had a HSL on that ship and won't give up a SB slot for it. I've only had a 'module damaged' message once, and just flew to the nearest station for repair. (You could use an AFMU to do the repairs, and stay in the RES) The module damage occurred during a very intense CZ session, where I was firing SCB's while firing 7 pulse lasers at the same time on several occasions. For RES hunting I see no reason for a heat sink, unless you're running a lot of beams and PA's like TorTorden.

Just my 2 cents worth.
-JL

Discord Admin
Forum moderator
FB Group moderator

Image

TorTorden
Deadly
Deadly
Posts: 4021
Joined: Mon Jun 01, 2015 11:13 am
CMDR: TorTorden
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby TorTorden » Fri Apr 01, 2016 9:24 am

JohnLuke wrote:
Phillipus wrote:I do use a Heat Sink at the same time as a Shield Cell in my Corvette and my Cutter, not because the module damage costs CR to repair (it's a tiny cost) but because I have this fear that I might get module malfunction from damaged modules. Of course, that fear may be misplaced....


IMO you are being overly cautious by using Heat Sinks in your Vette. I've never had a HSL on that ship and won't give up a SB slot for it. I've only had a 'module damaged' message once, and just flew to the nearest station for repair. (You could use an AFMU to do the repairs, and stay in the RES) The module damage occurred during a very intense CZ session, where I was firing SCB's while firing 7 pulse lasers at the same time on several occasions. For RES hunting I see no reason for a heat sink, unless you're running a lot of beams and PA's like TorTorden.

Just my 2 cents worth.


Heck I don't need the heatsinks.
I just simply like having the option of firing guns and cell banks while staying cool, and I simply can't put shield boosters in those two slots due to power issues.

I therefore went with heat sinks since I find chaff to be utterly useless.
Image

Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

Phillipus
Expert
Expert
Posts: 328
Joined: Wed Feb 17, 2016 10:51 am
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby Phillipus » Fri Apr 01, 2016 9:48 am

JohnLuke wrote:IMO you are being overly cautious by using Heat Sinks in your Vette...


I know, I know...I think it probably has more to do with OCD. :)

User avatar
Nethaufer
Competent
Competent
Posts: 120
Joined: Thu Jan 28, 2016 11:58 pm
CMDR: Nethaufer
CMDR_Platform: None Specified
Contact:

Re: SCBs or Silent Running?

Postby Nethaufer » Sun Apr 03, 2016 4:17 pm

Bi-weaves are almost a must for hull tanking, if you feel like doing that.
Image


Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 8 guests

i