Passed by Azarel and we are down to 42% Friday we were at 64% and Saturday at 49%.
There were no missions available so I guess someone in the group is taking all the missions and failing them
pargyrak wrote:Passed by Azarel and we are down to 42% Friday we were at 64% and Saturday at 49%.
There were no missions available so I guess someone in the group is taking all the missions and failing them
Xebeth wrote:Lost the Python. First loss since 2.0 dropped.
Got pulled out SC literally straight after arriving at the star, didn't even have time to fight the interdiction, couldn't boost without over heating, fire weapons over heat.
The python that interdicted me however seemed to have no problems using beams and PAs, I want his magically supper cooled ship, almost got him but ended up just frying myself.
Fecking cheating NPCs
Xebeth wrote:Lost the Python. First loss since 2.0 dropped.
Got pulled out SC literally straight after arriving at the star, didn't even have time to fight the interdiction, couldn't boost without over heating, fire weapons over heat.
The python that interdicted me however seemed to have no problems using beams and PAs, I want his magically supper cooled ship, almost got him but ended up just frying myself.
Fecking cheating NPCs
VictoriaG wrote:Results of latest engineer tinkerings....
Shields 7A: 3,686 (5 Boosters Level 5 Heavy Duty, Level 5 Reinforced Shields)
1 x 7A Shield Cell Bank (Level 1 fast recharge, adds 2% shield integrity)
1 x 6A Auto Field Maintenance
Power Plant 8A: 48.05MW (Level 5 Overcharged)
Power Distributer 8A (Level 4 Weapons Focused)
Hull Strength: 2,810.7 (Lightweight Lv3 Military Grade with Hull Reinforcements)
6A FSD (Level 5 Increased Range 17.37LY max)
7A Thrusters (Level 3 Dirty Drive Tuning, Speed 233/Boost 303)
4A Frameshift Interdictor (Level 1 Increased Range 19s)
Full config: http://inara.cz/cmdr-fleet/995/31491
TorTorden wrote:Xebeth wrote:Lost the Python. First loss since 2.0 dropped.
Got pulled out SC literally straight after arriving at the star, didn't even have time to fight the interdiction, couldn't boost without over heating, fire weapons over heat.
The python that interdicted me however seemed to have no problems using beams and PAs, I want his magically supper cooled ship, almost got him but ended up just frying myself.
Fecking cheating NPCs
You would think it wouldn't be so much to ask.
That the npc's have to deal with heat the same way we do. And not have infinite ammo, chaff and scb's.
I was being hounded by anow elite dropship yesterday as I pull into deciat with my python .
He was being slow so I dropped off at Garay terminal to set a bit of a trap for him (my python is more trade fit than combat fit).
Well even if I had 6 internal sec ships pounding him AND THE STATION he was able to recharge shields from barely none to three full rings and stay at full shields until his cell bank had to reload.
How would I deal with that solo in my python when they can TANK STATIONS !
Xebeth wrote:TorTorden wrote:Xebeth wrote:Lost the Python. First loss since 2.0 dropped.
Got pulled out SC literally straight after arriving at the star, didn't even have time to fight the interdiction, couldn't boost without over heating, fire weapons over heat.
The python that interdicted me however seemed to have no problems using beams and PAs, I want his magically supper cooled ship, almost got him but ended up just frying myself.
Fecking cheating NPCs
You would think it wouldn't be so much to ask.
That the npc's have to deal with heat the same way we do. And not have infinite ammo, chaff and scb's.
I was being hounded by anow elite dropship yesterday as I pull into deciat with my python .
He was being slow so I dropped off at Garay terminal to set a bit of a trap for him (my python is more trade fit than combat fit).
Well even if I had 6 internal sec ships pounding him AND THE STATION he was able to recharge shields from barely none to three full rings and stay at full shields until his cell bank had to reload.
How would I deal with that solo in my python when they can TANK STATIONS !
Don't get me started on the chaff issue, I once went to Disney Land (Paris) for New Years, and that had less fireworks than some of the NPCs I've seen.
Darr Valen wrote:13.6k LY to Khun. Blasted Benedryl made my progress almost non-existent yesterday..
thebs wrote:Xebeth wrote:TorTorden wrote:You would think it wouldn't be so much to ask.
That the npc's have to deal with heat the same way we do. And not have infinite ammo, chaff and scb's.
I was being hounded by anow elite dropship yesterday as I pull into deciat with my python .
He was being slow so I dropped off at Garay terminal to set a bit of a trap for him (my python is more trade fit than combat fit).
Well even if I had 6 internal sec ships pounding him AND THE STATION he was able to recharge shields from barely none to three full rings and stay at full shields until his cell bank had to reload.
How would I deal with that solo in my python when they can TANK STATIONS !
Don't get me started on the chaff issue, I once went to Disney Land (Paris) for New Years, and that had less fireworks than some of the NPCs I've seen.
Well, I just had a good battle with a Deadly Python, my first since 2.1.05 dropped. It seems they have reduced the BS, because he had to give up against me at 31% hull, and finally high waked out at 11% hull. He used some SCBs, but he couldn't last. NPCs seemed to be bound by the same rules now. Much better than 2.1.03-2.1.04, let alone 2.1-2.1.02 where they were spamming them endlessly.Off TopicDarr Valen wrote:13.6k LY to Khun. Blasted Benedryl made my progress almost non-existent yesterday..
Claritin is non-drousy, works far better for me.
Unfortunately, since hitting my 30s, my allergies will fill up my middle ear, so neither Benedryl nor Claritin works.
Only Zrytec does the job, ideally a full pill, which makes me drowsy, although a half-pill is almost as good when I cannot get a full 6+ hours sleep.
Darr Valen wrote:Anywho, 11,603LY to Khun, or Shinrarta Dezhra, whichever I end up going to. Not trying to rush myself back. Scanning any water-worlds and class A's I see along the way.
thebs wrote:Cometborne wrote:thebs wrote:But I want to get a good 2M exploration data to unlock Farseeker Level 5. Right now I'm Level 3 and 62% towards Level 4.
2 million will most likely not be enough for level 5. I had to spend about 3 million to get Martuuk from level 3/9% to level 4/2%, and another 12 million to get to level 5.
Okay, thanx for the info. Some people were talking only 5M total to get to Level 5. I guess that is not accurate.
I'm at Level 3 @ 62% to Level 4 right now. I only went out 500ly, and will spend a few days doing that, to get 2M+. Then I'll return and see where I'm at, likely not far into Level 4 based your info.
thebs wrote:I'm also thinking of doing some Level 3 crafting with my Thrusters, now that I have A-spec (even if -1 size), and trying to get more of a kick from that too.
Return to “General Discussion”
Users browsing this forum: No registered users and 23 guests